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 Frostweaving, School of Rime

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Tuujaimaa



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PostSubject: Frostweaving, School of Rime   Frostweaving, School of Rime I_icon_minitimeMon Jul 16, 2012 11:04 pm

Innate Ability: Chill of the North

At the end of each exchange, if the Frostweaver did not use Blizzard, they gain the Chill of the North effect of the last Frostweaving spell that they cast.

The Frostweaver’s spells do not have a limited number of uses, except where stated, but can only cast each of their Frostweaving spells up to once per exchange.

Thermal Sense [-]

Frostweavers are able to sense the location of anything within their Blizzard.


Rank I – Frozen Sphere [-]

The Frostweaver creates a sphere of icy energy and throws it at a speed of fifteen feet per second. The sphere will detonate upon contact with an object or at the Frostweaver’s discretion. Upon detonation, the sphere releases icy energy in a [[Rank] + 3] foot radius, lightly damaging all enemies hit. Enemies hit directly by Frozen Sphere take triple damage.

If Frozen Sphere does not damage an enemy, it cannot be used for the next three exchanges.

Chill of the North – The Frostweaver’s next Blizzard can be used regardless of the Blizzard restrictions.

Rank II – Frostburn [5]

The Frostweaver fires a blast of icy energy in a direction, travelling at ten feet per second, which deals [10 + [Rank]]% of the target’s maximum health in unpreventable damage.

Frostburn has a five exchange cooldown unless cast from inside a Blizzard.

Rank III – Blizzard [-]

The Frostweaver creates a storm of icy energy in a location, [5 + [Rank]] feet in radius, that deals constant minor Ice-type damage to all enemies within it. Enemies below 20% health within a Blizzard cannot be healed and cannot be recalled. Blizzard lasts for three exchanges, increasing by one exchange at Rank V and two exchanges at Rank X, and forms after a delay of two seconds.

If the Frostweaver has any Chill of the North effects, if they did not cast any other Frostweaving spells this exchange, they may consume Chill of the North to apply that effect to a single Blizzard. Empowering a Blizzard in this way resets its duration.

The Frostweaver can cast up to one Blizzard per exchange, and can have up to 3 Blizzards active at any given point. This limit is increased to 4 at Rank V, and 5 at Rank X.

Rank IV – Winter’s Bite [-]

The Frostweaver channels a beam of icy energy for up to three seconds that travels at ten feet per second. Enemies hit by the beam take damage equivalent to that of Blizzard. If an enemy would be hit by Winter’s Bite within a Blizzard, the damage is tripled.

Chill of the North – The next Blizzard’s duration is doubled.

Rank V – Fragility [-]

Enemies within a Blizzard take [[Rank] * 10]% additional Ice-type damage.

Rank VI – Endless Winter [-]

The Frostweaver is now able to store Chill of the North effects that alter their Blizzard, allowing them to empower one Blizzard with multiple effects.

Rank VII – Frozen Tomb [2]

The Frostweaver channels for one second, then surges energy through one active Blizzard. Enemies caught within the Blizzard suffer damage equal to the total damage of the Blizzard, and are unable to leave the confines of the Blizzard until it expires.

Chill of the North – The first time each enemy within the Blizzard would have Chill of the North removed, instead the effect is applied but Chill of the North is not consumed.

Rank VIII – Rimeburst [-]

The Frostweaver fires a shard of ice in a direction, travelling at 15 feet per second. If the shard comes into contact with an enemy or terrain, it shatters, dealing moderate Ice-type damage in a [5 + [Rank]] foot line behind the shatter point.

If the shard would enter a Blizzard, it shatters and deals its damage to all enemies within the Blizzard. This effect can only apply to any given Blizzard once for its duration.

If Rimeburst does not damage an enemy, it cannot be used for the next three exchanges.

Chill of the North – The Blizzard will deal 1% max health damage each exchange for each Chill of the North buff applied to it.

Rank IX – Frozen Heart [-]

Whenever the Frostweaver gains a Chill of the North bonus, it is applied to all of their existing and future Blizzards that battle without having to directly empower them.

In addition, Fragility applies to all damage.

Rank X – Dragonwrath [-]

blizzards freeze ground

active can shatter ice to deal damage proportionate to amount of ice shattered

new blizzard forms directly next to existing blizzards, and Dragonwrath goes on cooldown equal to number of new blizzards

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