Natrelmon
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Natrelmon

A free roleplaying environment inspired by Pokémon
 
HomeLatest imagesSearchRegisterLog in

 

 Void-type Moves

Go down 
AuthorMessage
Pretty Princess Shio

Pretty Princess Shio


Posts : 1371
Join date : 2010-04-21

Void-type Moves Empty
PostSubject: Void-type Moves   Void-type Moves I_icon_minitimeThu Apr 22, 2010 12:30 am

Innate Ability: Transposition

Once every [10 - [[Level]/10]] exchanges, the Void-type can spend 1 AP to immediately teleport a distance up to its speed instead of moving.

Void Shear [20]
Level 2

The Void-type launches a fluctuating bolt of energy that travels [[Speed] + 1] feet per second. Once per use of Void Shear, the projectile can immediately be transported back to any point along the path it has already taken. Void Shear deals minor Void-type damage.

Parallax [-]
Level 5

Once every [10 - [[Level]/5]] (rounded down)] exchanges the Void-type can cloak itself in the energies of the void until it spends 150% of its initial personal AP pool, becoming imperceptible by any means except True Sight. Any damage that it would deal while under the effect of Parallax is reduced to 1.

Transference [-]
Level 8

Once every [10 - [Level/10]] exchanges (rounded up) the Void-type can leave a mark of void energy where it is currently located. At any point within the next ten exchanges it may teleport to the mark.

Fission [-]
Level 14

The Void-type gains an aura of destructive energy, [2 + [Level/10]] feet in radius, that can be toggled on and off at will. While on, at the end of the exchange, the Void-type consumes all excess AP and does that much damage to itself and all enemies within the aura. If the Void-type ends its turn with no AP, Fission cannot be activated for one exchange.

Akasha's Mirror [10]
Level 20

The Void-type creates a circular surface on the ground or suspended midair. The minimum radius is 1 foot, and the maximum radius is [Level/10] feet. Whenever an attack would come into contact with an Akasha's Mirror it is harmlessly dissipated and stored in the void, the mirror vanishes, and a memory of that attack is stored.

The Void-type can choose to launch an attack from an Akasha's Mirror that it has a memory of, dissipating the mirror.

Each memory is unique, and until it is consumed by firing the projectile back from another mirror the mirrors will treat those attacks as if they do not exist. The Void-type can have a maximum of five memories at a time. If the Void-type retains a memory for more than three exchanges, they take 1 damage at the beginning of each exchange for each memory they have retained for more than three exchanges.

Void Shift [3]
Level 25

The Void-type Natrelmon swaps places with any of its persistent Void-type effects. If an enemy Natrelmon has a Void-type debuff, they may instead swap places with the enemy Natrelmon. If they swap places with an enemy Natrelmon in this way, they take 2 damage.

Overexposure [-]
Level 27

Whenever the Void-type teleports, it creates a burst of unstable energy as it leaves or at its destination, dealing moderate Void-type damage in a [Level/20] foot radius.


Void Shell [2]
Level 30

The Void-type coats itself in a layer of highly reactive void energy for three exchanges. Whenever an enemy or an attack comes into contact with the Void-type it marks the enemy that the attack originated from. When Void Shell ends, all enemies take 1 damage for each stack of Void Shell they have.


Duality [1]
Level 40

The Void-type creates a temporary clone of itself at its current location that has its own AP pool. The Void-type and its clone cannot take damage or be subjected to effects unless the damage/effect affects both the Void-type and the clone. Whenever the Void-type uses an offensive move, the clone disappears. Whenever the clone uses an offensive move, the Void-type takes its place and the clone disappears. Duality has a maximum duration of three exchanges.

Reality Shift [2]
Level 50

Reality Shift automatically activates when the Void-type would take damage and cannot be activated in other ways.

The Void-type instead does not take damage and the attack is suspended in place. If the attack is still suspended after two exchanges, the Void-type takes the damage from the attack and it disappears as if it had been initially hit.
Back to top Go down
 
Void-type Moves
Back to top 
Page 1 of 1
 Similar topics
-
» Ice-type Moves
» Psychic-type Moves
» Blood-type Moves
» Wind-type Moves
» Light-type Moves

Permissions in this forum:You cannot reply to topics in this forum
Natrelmon :: Databook :: Move List-
Jump to: