Pretty Princess Shio
Posts : 1371 Join date : 2010-04-21
| Subject: Semi-Uncommon Natrelmon Thu Apr 22, 2010 12:04 am | |
| + Patritri -> Ghoqua +- Spoiler:
+ Patritri + Stage: 1 Type: Ghost/Water Growth Rate: Medium Rarity: SR Reproduction Rate: ++++++ PA: ++ MA: +++++ D: ++ LS: ++++ AS: ++++ WS: ++++ Appearance: Patritri are very similar in appearance to over-large ducks, ranging from one to three feet in height, with a wingspan of up to six feet. They have a black beak and feet, and dark purple plumage, often streaked with black or grey. Unlike ducks, however, they have a serrated beak, and bright white eyes. Preferred Location: Ponds and Rivers.
+ Ghoqua + Stage: 2 (Evolves from Patritri at level 24) Type: Ghost/Water/Wind Growth Rate: Medium Rarity: SR Reproduction Rate: +++ PA: ++ MA: +++++++ D: +++ LS: +++++ AS: +++++++ WS: +++++ Appearance: Rather than the very 'duckish' form of Patritri, Ghoqua is now more like a goose. However, it is much larger and can be ridden on, both for crossing water and through the skies. As well, the wings of Ghoqua are serrated, much like the beak, making them a deadly weapon.
Innate Ability: Accursed Flight - Once every seven exchanges, Ghoqua darts in an arc through the air to any point within [Level/2] feet of its starting position, arriving at its destination after one second. As Ghoqua lands, serrated feathers are shot downwards from the arc, pinning any Natrelmon they hit to the ground and afflicting them with an Eldritch Chain. + autistic cat natrelmon -> Healion +- Spoiler:
+ autistic cat natrelmon + Stage: 1 Type: Water Growth Rate: Medium Rarity: SU Reproduction Rate: +++++ PA: +++ MA: +++++ D: ++ LS: +++ WS: ++++ Appearance: The autistic cat natrelmon is an aquatic cat Natrelmon. As the name suggests, its body is in the exact shape of a small cat, except with a silvery blue coat of fur. The whiskers are actually enlarged fins, for mobility under water, as well as a coat that is constantly soaked. autistic cat natrelmon's tail is naturally thin, and flat, in the shape of a sort of eel once half way down. The tail is about as long as the tiny cat is.
+ Healion + Stage: 2 (???) Type: Water Growth Rate: Slow Rarity: R Reproduction Rate: ++ PA: +++++++ MA: ++++++++ D: ++++++ LS: ++++ WS: +++++++ Appearance: A Healion is a very large aquatic lion Natrelmon. Weighing in at about 500 pounds, this large cat is still able to move at a good speed in and out of water. The large mane flows back to the point that it covers the animal’s upper torso, hiding several fins. On the side of the Healion's shoulders and hips are a spare set of retractable fins for more aerodynamics. A Healion also has two tails, rather than one. Innate Ability: Sea Valor - Negates all resistance to water based attacks. If it is not weak, it gains it. If weak, doubles the weakness. + Metosune +- Spoiler:
+ Metosune + Stage: 1 (DNE) Type: Dark/Fighting Growth Rate: Medium Rarity: SU Reproduction Rate: +++++ PA: +++++ MA: +++++ D: +++ LS: +++++ Appearance: A fox type; black in colour, with several red stripe designs running down its back. It has a thick tail made of pure muscle, that it uses to strike its prey with. Its body is quite curved, and its head ends in a stubby dart shape. It has vicious claws, and very large, point-back ears. Preferred Location: Light Forest, Countryside, Rainforest Innate Ability (Gained at Level 20): Shadow Crash - Metosune's fighting attacks deal a combination of Fighting and Dark damages. In addition, each time Metosune hits an enemy with a Dark attack, it may use a free Surprising Speed. This effect has a 3 exchange cooldown. + Frosear +- Spoiler:
+ Frosear + Stage: 1 (DNE) Type: Ice/Fighting Growth Rate: Slow Rarity: SU Reproduction Rate: ++++ PA: ++++++ MA: ++++ D: ++++++ LS: ++++ Appearance: Frosear is quite a sight to behold. It is a large, white bear, with large, incredibly sharp claws, and a mouth full of vicious teeth. Very muscular, young Frosears are normally between two and four feet in height, depending on just how young they are. However, adults, when on their hind legs, can be between six and nine feet in height.
Innate Ability: Flashfreeze (Gained at level 25) - Frosear is able to, with contact, instantly create ice with area [Level/25] feet on areas that its claws come into contact with. 3 exchange cooldown. + Orinoco +- Spoiler:
+ Orinoco + Stage: 1 (DNE) Type: Water/Ice Growth Rate: Medium Reproduction Rate: +++++ Rarity: SU PA: +++ MA: +++++ D: +++ LS: +++ WS: +++++++ Appearance: With a body resembling an otter, an Orinoco is a smaller water and ice type that is rarely much larger than a house cat. Its coat is a slightly off-white color with a very pale blue stomach. It is not incredibly adept at moving on land but is incredibly swift under water. Innate Ability (Gained at Level 16): Frigid Splash - Whenever one of Orinoco's water type moves make contact with an opponent, the opponent gains effects similar to hypothermia. The opponent is slowed by 25% for 1 exchange and their attacks are 25% weaker. If the opponent is covered in any sort of ice, it doubles the area covered as well as applying the minor hypothermia. This can only be used once every 10 exchanges. + Lobo -> Urufu +- Spoiler:
+ Lobo + Stage: 1 Type: Ice/Wind Growth Rate: Medium Reproduction Rate: ++++++ Rarity: SU PA: ++++ MA: ++++ D: +++ LS: +++++ AS: + Appearance: Lobo is a sort of wolf Natrelmon, as its body is shaped like that of a wolf. Its mane however is made up of icy white feathers; they are accumulative all over its body. The tale of a Lobo is always the same width as its own body, and nearly puffing out to the size ratio to its body - this tail allows for mid-air directional turns.
+ Urufu + Stage: 2 (evolves from Lobo at level 18) Type: Ice/Wind Growth Rate: Medium Reproduction Rate: ++++ Rarity: U PA: +++++ MA: +++++++ D: +++ LS: +++++ AS: ++++++ Appearance: The evolved version of a Lobo, this Natrelmon is simply a larger version - of which has sprouted two wings upon its back to fully fly with. There are also scar-shaped stripes that glide down an Urufu's back. Cyan stripes represent males, and blue stripes represent females. Innate Ability: Frozone- Urufu may sacrifice a use of blizzard in order to have blizzard remain around it for 5 exchanges without channeling. This ability may only be used once per battle. + Centice -> Milice +- Spoiler:
+ Centice + Stage: 1 Type: Ice/Poison Growth Rate: Fast Rarity: SR Reproduction Rate: ++++++ PA: ++++++ MA: +++++ D: +++ LS: +++++ Appearance: Centice takes the form of a cerulean centipede, anywhere between one foot and three feet in length. It is about three inches in diameter, with powerful, crushing mandibles on its head. Not only are these jaws very powerful, but they can also inject venom into a bitten one. They have anywhere between fifty and two hundred legs.
+ Milice + Stage: 2 (Evolves from Centice at level 20) Type: Ice/Poison Growth Rate: Fast Rarity: SU Reproduction Rate: +++ PA: +++++++ MA: +++++ D: ++++ LS: +++++ Appearance: Milice is a much larger version of Centice, growing up to around ten feet in length. It is also about twice as thick as Centice, at an average six inches. Their jaws are much stronger, and can do very large amounts of damage to unsuspecting Natrelmon. They now have anywhere between 750 and 1200 legs. Innate Ability: Toxic Ice - Milice may spit 5 ice darts at the opponent (10fps) once every exchange. These ice darts automatically apply 5 venom with each hit . + Datic -> Dotix -> Lutix +- Spoiler:
+ Datic + Stage: 1 Type: Electric Growth Rate: Fast Rarity: SU Reproduction Rate: +++++++ PA: +++ MA: +++ D: ++ LS: ++++ Appearance: Datic is a rather small Natrelmon with the shape of a blue healer but quite a bit smaller. The most unique thing about the small dog is its hair: the fur is dark blue in color with a single wavy yellow streak on its back and a yellow belly. This fur almost always stands up due to the amount of static electricity that builds up in it.
+ Dotix + Stage: 2 (evolves from Datic at level 16) Type: Electric Growth Rate: Fast Rarity: U Reproduction Rate: ++++ PA: ++++ MA: ++++++ D: +++ LS: ++++++ Appearance: Dotix is quite a bit larger than its previous form although it is also leaner which gives it the overall appearance of a fox. It has also gained two new wavy streaks of yellow fur: one is on its left side and the other on its right. Its tail has also become elongated and far more dexterous with a new cap of yellow fur at the end of it. Innate Ability: Creative Spark - Dotix is able to store [Level/20] (rounded up) Electric-type attacks within its tail. After two exchanges of being stored, the attack can be released from the tail at maximum speed and maximum damage from Variable Resistor. If Variable Resistor is used on these attacks, its speed and damage can exceed the normal maximum.
+ Lutix + Stage: 3 Type: Electric/Light Growth Rate: Medium Rarity: R Reproduction Rate: ++ PA: ++++++ MA: ++++++++ D: ++++ LS: +++++++ Appearance: Lutix is not much longer than Dotix but instead is far more muscular. Its tail has also grown quite a bit. In addition to the three large streaks of yellow fur, several smaller lines of yellow appear in various places through its body, although the amount is greatest on its sides and back. Innate Ability: Flash of Inspiration - Lutix's Globes benefit from Variable Resistor, allowing Lutix to apply it to all Light-type attacks launched from the globes. Additionally, the globes are 1.5x faster than ordinary globes while moving. + Leadro +- Spoiler:
+ Leadro + Stage: 1 (DNE) Type: Grass/Water Growth Rate: Fast Reproduction Rate: +++++ Rarity: SU PA: ++++ MA: ++++++ D: +++ LS: +++++ WS: +++++ Appearance: Leadro is feline in shape, a little smaller than a jaguar. These can be anywhere from navy blue to teal in color, except for the blade-like leaves that extend from their joints and wrists. These are durable and Leadro’s main method of physical combat. They also help it swim. Preferred Location: Rivers that run through jungles. Innate Ability (Gained at Level 16): Burst of Life - Leadro's lifecharge-giving plants have the lifecharges they give doubled for the next two exchanges. 4 exchange cooldown. + Wispy -> Faerelec +- Spoiler:
+ Wispy + Stage: 1 Type: Electric Growth Rate: Fast Reproduction Rate: ++++++ Rarity: SU PA:+ MA:++++ D:+ LS:+ AS:++++ Appearance: A fairy type. This small trio each are the size of the average persons finger, each also glowing a very powerful white light. Each fairy is electrically magnetic to one another, and orbit around each other malevolently. They absorb the suns rays during the day, and glow in the dark. Each fairy sleeps at a different time, meaning they always seem to be awake and active. Preferred Location: Unspecified
+ Faerelec + Stage: 2 (Evolves from Wispy at level 18) Type: Electric Growth Rate: Fast Reproduction Rate: +++ Rarity: SU PA:+ MA:+++++++ D:++ LS:++ AS:+++++++ WS: Appearance: The three have fused into one larger 'ball of light'. However, when the light is weaker, a humanoid form can be seen. It seems to wear a mask over it's face, which has depictions of three faces. It has 3 energy reserves, from being a fusion, and when part of the mask closes its eyes, it is resting, while the other two are awake. Innate Ability: Triplecast - When Faerelec casts multibolt, each bolt may be split into another cast of multibolt for free. May only be used once every 4 exchanges . + Ocalia -> Kaijin +- Spoiler:
+ Ocalia + Stage: 1 Type: Fire Growth Rate: Medium Reproduction Rate: +++ Rarity: SU PA: +++ MA: +++++ D: +++ LS: +++++ Appearance: Ocalia is cat-like in appearance, only slightly larger than the average house-cat. They come in a variety of colours. Some are bright yellow, others ochre orange, and hundreds of different shades of red. Their eyes also burn red. They have long, whip-like tails, and long fangs which protrude from their upper jaw quite prominently. Preferred Location: Any warm, dry place they can find.
+ Kaijin + Stage: 2 Type: Fire/Dark Growth Rate: Medium Reproduction Rate: ++ Rarity: R PA: +++++ MA: +++++++ D: +++++ LS: +++++++++ Appearance: Kaijin is roughly the same size as Ocalia, however, Kaijin's body is comprised of ash, giving it a dark black and grey coloring. When it moves, such as swishing its tail, it blurs from the path of ash created by the cat's movements. It has very dark, intense eyes and the ashes are rather hot. Innate Ability: Pyroclastic Cloud - Kaijin's physical form is filled with an intense heat while in combat. Walking through ash created by Kaijin will deal a combination of Dark/Fire damage. In addition, explosive moves created by Kaijin create a lingering, white hot cloud of ash both in and extending past the area of effect of the moves that deals a combination of Dark/Fire damage. Innate Ability: Ashwalker - Kaijin's movement creates a path of ash behind it level/3 feet with a base of 3 feet. Once per 5 exchanges, Kaijin can transport itself to any ash it is connected with. In addition, Kaijin can only be killed by complete saturation with water.
+ Feshru -> Daeshru -> Daehryu +- Spoiler:
+ Feshru + Stage: 1 Type: Fire/Fighting Growth Rate: Fast Reproduction Rate: ++++++ Rarity:SU PA: +++ MA: +++ D: +++ LS: ++ Appearance: The Feshru looks like a foot and a half tall shrew, on fire and with very very, sharp front claws. It is nearly bipedal in its skeletal structure, and runs equally fast on all fours and on two feet. Itss fur, with the common "on fire appearance" is very dense and long, providing it with some measure of protection, though potentially overheating it. Because of this, the Feshru actually goes north in times of summer, rather than south for the winter. Preferred Location: Temperate areas, it doesn't mind the snow at all, but does mind deserts.
+ Daeshru + Stage: 2 (Evolves from Feshru at level 18) Type: Fire/Fighting Growth Rate: Fast Reproduction Rate: ++++ Rarity: U PA: ++++++ MA: ++++ D: +++ LS: +++++ Appearance: The Daeshru is now roughly four feet tall, and still retains the almost but not quite bipedal skeletal build. Its front claws have melded into three long talons, nearly a foot long each, very thick and blunt save at the tip. Daeshru fur retains its previous qualities. It now seems to have a black mask over its eyes in its fur, but it is not a Dark type. Innate Ability: Flame Strike - Daeshru may sacrifice a use of any fire move in order to coat his claws in violent flames for one strike, making his claws capable of cutting through potentially anything. The power of the fire around his claws increases with the level of the fire move sacrificed, and Fire Blast's level is multiplied by 1.5 for the purposes of sacrificing it for this move.
+ Daehryu + Stage: 3 (Evolves from Daeshru at level 36) Type: Fire/Fighting Growth Rate: Fast Reproduction Rate: ++ Rarity: SR PA: ++++++++ MA: +++++ D: ++++ LS: +++++ Appearance: The Daehryu is now roughly as tall as a San, though more bulky and muscular. It's claws are now roughly twice as long, and much sharper, like swords, though they are no easier to break than earlier due to an increase in their strength. The Daehryu's fur will "tattoo" itself with a symbol for any battle it truly enjoys, including any battles before it became Daehryu Innate Ability: Dragon's Heart - The Daehryu gains resistance to all attack types, except Blood, Dragon and Ice, which it gains weaknesses too (overriding his natural resistance to ice), and its Flame Strikes gain an extra x.5 damage in the form of Dragon element damage for five posts. This can only be used once every 15 posts.
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